POV: you are a broken iphone, your user keeps tapping you because you buttons dont work and it hurts! Push the buttons before your user does to keep from breaking.

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I think this is a really interesting concept, and I love the way you did the art especially! It's all very bright and fun, and the music compliments it really well. However, I'm admittedly a bit stumped on what I'm supposed to do -  is the goal simply to push the button the finger's hovering over? If so I think it'd be a lot clearer if the player saw the hand moving towards the button, or any sort of indication of which buttons coming up. As of right now I haven't been able to successfully click on a button before the hand, even knowing the which buttons it'll go to pre-emptively. I'm not sure if that's because of a glitch or just an issue with my laptop. That being said I think this is a really interesting concept overall, and a cool take on non-human POV.

Oh man you have no idea how much I enjoy the Wii Shop music. The art is fantastic, and I really like the imaging of the different people.

The thing I would have to point out is that the game just stops after the Life reaches zero, which I get it, but I would've liked to see an indication of breaking on the phone. Maybe a crack showing up over time, or a single shattering of the screen?

Good job!

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Thank you for the feedback! Thats very strange, i actually did create an ending screen that was exactly that. I guess there is something wrong with the build. Here is what it looks like in unity: